![]() Additionally, you can set up Skill Links, which allow other active party members to take advantage of the linked skill. ![]() ![]() As you level up and defeat monsters, whichever Skill Branch you have equipped will unlock more perks that can assist you in and out of battle. If you want Shulk to be a more defensive fighter, you can equip the Integrity Branch, for example, which will increase Shulk's block rate and boost his overall defense. Of course, Xenoblade Chronicles does offer some wiggle room within those roles thanks to Skill Branches and Skill Links. Combat rarely gets dull or tedious thanks to how differently all these characters play. There are four other party members as well, each with different arts and strategies to level up and master. Shulk is essentially the DPS, Reyn is the tank, and Sharla is the support. Even though Shulk is the main character, you can play as any character in your party for most battles, and each character has their own strategy with different arts and talents to master. Although the combat system may not be as flashy as Xenoblade Chronicles 2's, it certainly doesn't lack depth. Much like in an MMO, you'll need to chain arts, abilities, and unique talents-a specialized attack tied to a specific party member-in order to take down enemies efficiently. You have a basic auto-attack and a series of arts tied to cooldown meters. While this doesn't dramatically change up combat, it certainly helps keep your attention on the battle itself and your party's position rather than distracting from the action with a crowded overlay.Ĭombat plays out identically to how it did in the original. This is especially true during battle the new battle overlay takes up far less real estate than before while still showing you all the important information. While Xenoblade still has some incredibly dense menus and stat pages, the new interface is much easier on the eyes and does a far better job at putting the most important information front and center. The real star of the show, though, is the updated UI. The characters and textures have been redesigned to give the game a sharper and more defined look akin to Xenoblade Chronicles 2. Fortunately, the Definitive Edition has undergone an impressive graphical overhaul. ![]() While Xenoblade has always had an impressive sense of scale, the look of the original hasn't aged well. This makes revisiting old locations, finishing off side quests, and defeating unique monsters you may have missed painless. You can fast travel at almost any time to any previously discovered landmark instantly. This is due in part to the forgiving fast-travel system and speedy load times. Many of the iconic tracks remain largely the same, but certain tracks like the field and battle music have the option toggled between the new arranged versions and the originals.ĭespite the size of Xenoblade Chronicles' world, exploration rarely feels tedious. All of this is accompanied by an enchanting soundtrack that has been stuck in my head for weeks. Although ascending the city isn't much of a challenge, reaching the top feels like an accomplishment in itself thanks to the gorgeous views along the way. For example, Makna Forest, located near the head of the Bionis, is home to Frontier Village, a towering city built inside a monstrous, hollowed-out tree. Massive beasts that tower over Shulk and his party roam the wilds, and huge natural formations loom over every region. All the while, Mechonis looms over you as you explore every corner of Bionis.īig, open areas alone are nothing new these days, but the way Monolith Soft plays with scale makes the world enticing. Throughout your journey you explore wide-open plains, dense forests, snow-capped mountains, and vast lakes. Now Playing: Xenoblade Chronicles: Definitive Edition Video Reviewĭespite Xenoblade Chronicles's age, its sense of scale is still impressive. By clicking 'enter', you agree to GameSpot's
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